Primary Healer Efficiency
Posted August 27th, 2007 by jackMacros
Been over this several times but this wouldn’t be complete without stressing the importance of macros once again. Your brain and the time restrictions on casting, lag, recasting and healing back MP and avoiding agro are the ONLY things that should come into play. If you are loosing ANY time at all maneuvering thru the interface to execute an action odds are you need better macros. I’m not going into specifics because by now that should be a dead horse if you have read any of the other guides myself and others have written on the subject.
Managing rest time
At low levels resting during combat is not much of a concern but as you go up in levels it becomes the difference between a good party and a bad party, if not a dead party. In a sticky situation the time it takes to stand from a resting position and begin casting can seem like an eternity. By the time you stand it may be too late to save the person you were going to heal. Standing around waiting for someone to get damaged enough to warrant a heal when you could have been resting means potentially not having enough MP to finish the fight or needing too much time to rest between fights preventing exp chains. Balancing these two extremes takes a lot of practice. Regardless of the reality of group synergy if you don’t do this job, up to the standards of your group, you will be blamed for any and all failures. Learn to shrug this off or learn to be perfect.
White Mage Guide
Posted August 27th, 2007 by jackA brief intro on what it mean to play a White Mage, your role in a aprty, and what abilities you posess.
White Mage Guide:
Table of Contents:I) What is a White Mage?
II) Average fight as a White Mage.
III) The White Mage and you.
IV) The White Mage and the rest.
V) Weapons for a White Mage.
VI) White Mage spells.
VII) Balancing a White Mage's Budget.
VIII) Questing for a White Mage.
IX) Epilogue.
X) Disclaimer.
I) What is a White Mage? -The general Facts of White Mages.
The White Mage is a character class that delves in the art of White Magic. White Magic is primarily used for curing ailments of all kinds, be it a physical wound or some other ailment. White magic serves a secondary purpose, however it is not as important. The White Mage is usually the one to use enhancing spells on the part, making it eaier to fight in yet another way; No party is not complete without this class most valuable, for what party could survive without this masterful healing?II) Average fight as a White Mage - General Strategical requirements of a White Mage.
The fight sequence of a White Mage is, generally, as follows:- Directly before the fight cast Protectra, if it has wore off.
- Cast Dia on the Monster if there is no Red Mage.
- Serve as the primary healer, healing whenever necessary.
- If ever the enemy doe a good area of effect spell, use a Curaga.
- The fight having been completed Raise any fallen comrades.
- Use all of your Cure spells.
FFXI Stealing Guide
Posted August 27th, 2007 by jackTable of Contents:
Version History
V0.01:Basic shell of FAQ created and filled in the Legal stuff, Table of Contents, and a few monsters.
V0.02
Added Jeuno and Windurst Section. Added some stuff to the San d'Oria section.
V0.03
Changed it all around and added a couple more monsters. Added a new section to find monsters by type. Playing my theif as a constant sub job, so I will have alot more soon.
V0.05
Added alot more that I've been writing down. Expanded the monster type section. Added Bastok Area, but only thing Bastok has that I haven't got already was some worm I found on my to Altepa.
V0.06
Removed typos! Thanks to my new friend Andrea from Malta for helping me find them all. Added new areas and monsters.
V0.065
I didn't add any more then 3-4 new steals, but I extended the list to hold all the monsters in an area. I'll fill in the info as I get it but now I have a check list of sorts. Next update I'll have more areas.
Introduction
I made this because I looked for a stealing guide but was not successfull. I realize how much of a pain it is to steal, due to the 5 minute delay and the low sucsess rate, but for those who do steal I hope this helps you. I do take requests for monsters I don't have, but keep in mind that it is difficult to get from one end of the world to the other just to try and steal from a monster that will most likely kill me directly after I try.Beast Master Guide
Posted August 27th, 2007 by jackFinal Fantasy XI Beastmaster Job guide. v 1.7
created by Justin Biller a.k.a. Lord Alchemydiablo_sonsoflight@yahoo.com
AIM: Armchairathelete
No ASCII Art for my title, since I dont have the will power or time to create one, so if anyone is interested, they can make one and email it to me. Credit will be given with whatever name you wish, just include it in the email.
===============================================================================
1.0 Introduction and version update information
===============================================================================1.2) Author Information
Ello there and welcome to my Beastmaster guide for Final Fantasy XI! My name is Lord Alchemy, and I have contributed a few game reviews (including one for FFXI). I can be found on the Fenrir server, character name Moriros. I have played a few jobs, and I started as a Monk, subbed Thief, and played a little bit of the mage classes. I ended up leaning towards the Beastmaster job since it was rather unique. I never saw too many Beastmasters in the game, so I thought I would check it out.
\-version 1.6 to 1.7-/
*Added section 1.7-Beastmasters in Parties
*Added http://www.wogaming.com to the list of websites that can use my faq
\-version 1.5 to 1.6-/
*Added section 1.9-Why the Beastmaster is the best solo job
*Fixed a few errors
*Added http://www.cheatchannel.com to list of websites that can use my faq
*Added http://www.cheatbook.de to list of websites that can use my faq
\-version 1.4 to 1.5-/
*Added more info to the leveling assistance
*Added http://faqs.ign.com/ to list of websites allowed to use this guide



